The Visibility Exploits in TATE SIX SIEGE

Vision-blocking gadgets are how Siege defenders deny entry — Smoke's gas, Ying's Candelas, Glaz's smoke clouds, and the standard flashbangs in every kit. TATE SIX SIEGE ships with three exploit toggles that nullify all of them: No Flash, No Smoke, and No Scope. This guide explains when to use each, and when not to.

What Each Exploit Does

Comparison: Vanilla vs TATE SIX SIEGE

ScenarioVanillaTATE SIX SIEGE
Smoke gas on objective0% visibilityFull visibility, full damage
Ying Candela3 sec blindZero blind
Glaz smoke cloudGlaz winsYou both see, you out-aim
Long-range scopeHeavy blurSharp at any zoom

When to Use No Flash

Always. There is no replay tell for No Flash — you simply react faster than vanilla players do, which looks like a sharp player. Combined with the aimbot, post-flash kills are nearly automatic.

When to Use No Smoke

Carefully. Shooting through a Smoke gas cloud is a dead giveaway in casual but barely noticed in ranked because most players never review the killcam. Use it on objective sites where you would normally have to wait for the gas to clear.

When to Use No Scope

ScenarioUse No Scope?
Long-range angle on BorderYes
Glaz / Kali ranked playYes
Close-range SMG fightsNo
ACOG mid-range duelsYes

Combining Visibility Exploits with ESP

The real power play is combining No Smoke with the Box ESP and Sense Arrows. Even when an enemy thinks they are safely behind a Smoke gas, you can see them, ESP-track them, and headshot them through the cloud. The same applies to Candelas — your aim is unaffected and the aimbot continues to track.

Replay Considerations

Recommended Setup

ModeNo FlashNo SmokeNo Scope
Champion legitOnOffOn
Plat / DiamondOnOn (sparingly)On
CasualOnOnOn

Get TATE SIX SIEGE

Visibility exploits are one of the most underrated parts of the TATE SIX SIEGE feature set. Visit the TATE SIX SIEGE product page to subscribe and start nullifying flashbangs and smoke clouds today.