Defender side in Rainbow Six Siege rewards patience, positioning, and information warfare. With TATE SIX SIEGE, the information warfare is one sided in your favor, but you still need to set up the bombsite, manage utility, and decide between anchoring and roaming. This guide breaks down the complete defender playbook with cheats enabled.
Prep Phase Priorities
The 45 second prep phase is where defenders win or lose rounds. With ESP and radar, you can see attacker drones immediately, which means you can break drones early and deny intel. Use this advantage to set up reinforcements and gadgets without revealing your spots.
- Break attacker drones the moment they spawn
- Reinforce key walls based on bombsite
- Place gadgets in non obvious spots
- Establish rotation holes between rooms
Anchor vs Roamer Decision
Choose your role based on the radar. If attackers are stacking one side, roam the opposite side. If they are spread thin, anchor and let teammates roam.
| Role | When to Pick | Key Operators |
|---|---|---|
| Anchor | Solo queue, weak teammates | Smoke, Mute, Doc |
| Roamer | Stacked team, fast operator | Caveira, Vigil, Bandit |
| Flex | Mixed reads, adapt mid round | Jager, Mozzie |
Anchor Strategy
Anchors hold the bombsite and deny defuser plants. With TATEWARE, your anchor play looks like this:
- Setup with line of sight to bomb plant locations
- Watch radar for attacker entries
- Use sense arrows to track post entry rotations
- Hold off angles that ESP confirms attackers do not pre aim
- Switch positions every 10 to 15 seconds to avoid getting traded
Roamer Strategy
Roamers operate outside the bombsite, picking off attackers from unexpected angles. Cheats turn roaming into a kill farm because the radar shows you every attacker rotation and ESP confirms when angles are safe to peek.
- Pre rotate based on radar information
- Use silent step (Caveira) or no muffler (Vigil) to flank
- One tap with ESP confirmed peeks, never miss
- Re rotate after every kill to stay unpredictable
Bandit Tricking and Site Defense
Bandit tricking is the art of zapping a hard breach charge to deny it. With ESP, you see the exact moment a Hibana pellet or Thermite charge is placed, which makes Bandit tricking trivial. Pre place batteries on the wall, then activate them the instant you see the breach charge stick.
| Hard Breacher | Counter Trick |
|---|---|
| Thermite | Activate Bandit battery as charge sticks |
| Hibana | Shoot pellets before they detonate |
| Ace | Activate battery as SELMA falls |
| Maverick | Lean and one tap his head from 90 degrees |
Counter Attacking Post Plant
Once the bomb is planted, the round is on a 45 second timer. With cheats, you have several advantages:
- ESP shows every attacker holding the plant
- Radar tells you which side has fewer attackers covering
- No recoil makes spam through soft walls reliable
- Skeleton ESP lets you headshot defuser planters through cover
Utility Management
Defender utility (jammers, ADS, batteries, traps) is still valuable even with cheats. Place utility based on what ESP cannot replace, like denying drones, slowing pushes, and blocking grenades.
| Utility | Best Use With Cheats |
|---|---|
| Mute jammer | Deny drone intel and disable hard breach |
| Bandit battery | Save for trick attempts confirmed by ESP |
| Jager ADS | Block grenades on common paths |
| Frost mat | Place on flanks ESP shows attackers prefer |
Common Mistakes
The biggest defender mistake even with cheats is over peeking. Just because you know where every attacker is does not mean you should peek every angle. Pick your fights and let attackers come to you.
Visit the TATE SIX SIEGE page to grab a license and start dominating defender rounds in Rainbow Six.